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over at bought one and explored its many features. This adapter plugs into the expansion port of a classic Commodore and lets you download programs directly into memory. Luckily, there’s now a simpler way to get your latest software updates thanks to a WiFi adapter called WiC64. Getting those new programs onto an old computer was always a bit of a hassle though, requiring either an SD card adapter for the Commodore or a direct cable connection from an internet-connected PC. By that measure, the Commodore 64 is alive and well: new games, demos, and utilities are still being released on a regular basis. Either way, it’s a neat feature, and kudos to for showing off this obscure feature of a beloved classic!Ĭontinue reading “OG DOOM Shows Off The Origins Of Multi-Monitor” → Posted in classic hacks, Games Tagged doom, multi monitor, retro gamingĪ computing platform is never really dead unless people stop developing new software for it. Likely inspired by a commercial flight simulator setup. Maybe not ideal, but at the time it was one of the first games to have any sort of multi-monitor support at all. And that view is ninety degrees left and right. Use -left and -right to set the drones to the appropriate view. So, find a 1.1 shareware release, install it on a DOS machine with IPX drivers, and start each iteration with a -net flag. As the game’s network code was updated for version 1.2, the multi-monitor feature was axed to make the network code easier to maintain. DOOM 1.1 has the multi-monitor support, and under-the-hood, it works by running a copy of the game on individual computers, and controlling the drones over the network. And that’s what we’re covering today: discovered DOOM’s multi-monitor support, and built a 4-computer cluster to show it off. But the original 1993 release does have a few notable tricks, and there’s something to be said for recreating that experience on period hardware.
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It’s a right of passage, when hacking a machine, to run DOOM on it - be it a VoIP phone, or tractor. The source was released, and clever hackers have ported the engine to every system imaginable.
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We have a thing for DOOM, and we admit it.
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